As a forewarning, I would just like to say that this post is just about apathy, the rest was just a play on a somewhat popular album (Smashing Pumpkins).
District is tomorrow. That means that tomorrow, I get to skip school, sit in the delco center, and have a chance at progressing to Regionals. woot. The worst part? I don't want to win. No one wants to even go to District. Ever since Coach Hopkins was replaced by Coach Padilla, the team has come to the conclusion that wrestling isn't fun anymore. (I guess I should give some insight):
First off, I just want to say that Coach Hopkins was a terrible coach. She was really quiet and would often just show up to practice so we wouldn't be practicing illegally. Yet, she was somehow better a coach than Padilla. Padilla is a short, devilish, near-senile man in the shape of an armadillo that will yell at you if you even speak during one of your teammates match (slight exaggeration but that has actually happened to me before). He gets angry. It's almost as if he is getting more worked up from watching his team wrestle than anyone else in the frickin' gym is. Scratch that, he does get more worked up than everyone else. That's not all. He's also a terrible coach. On multiple occasions, he's "taught" us a move, and then we'd practice it. The bad part to this? He has gotten mad at people for messing up a move that they're practicing. There are other examples I can think of to demonstrate that he is a bad coach, but I feel a tad under the weather and have been stressed most all day.
This rant isn't a very productive rant because I haven't gotten all of my honest thoughts out, nor have I used these let-out thoughts to come to any sort of solution. I can still try though, I have 20 minutes until class is over. I lost all resemblance to a train of thought, darn. For some reason, I'm not very good at paying attention in this class. It's odd, but I assume there are fairly obvious reasons. Okay, I can't remember what I was going to talk about.
SUMMATION: District is tomorrow but the team might just fall apart before we even get there. only about 10 people showed up to practice on Monday, and our regular attendance has been closer to 20. No one wants to wrestle because our coach isn't making it fun anymore. The end.
Wednesday, January 30, 2013
Monday, January 28, 2013
issuez
[UPDATE ON MY CURRENT PROGRESS INTO PROCESSING]
First, I have a nested for-loop that tracks the location of player and updates it each time the method it's contained in is called. I have that working fine with player tracking, but my issue is trying to generate terrain.
I currently have two problems:
1) I'm not sure how to create a "new" rectangle for terrain each time, because its looking like just one can be created from the way I'm approaching this task.
2) currently, the for-loop to generate terrain is inside the nested for-loop for tracking player location, meaning that when it is "read" (by the machine) the values X&Y of the matrix are constant. This nested-nested for-loop is working properly, but since X&Y are constant it keeps running that for-loop until it hits the limit for how many times it can spawn terrain.
I lost my train of thought and what I need to fix with regards to terrain, but the point of this post was to get my thoughts straight and to figure out where to go next. I may not be that clearer in my thoughts, but at least I got to try to put them together to approach the issue.
Wednesday, January 16, 2013
After logging in today, I discovered that the "Google" image on the home page was an interactive game! Now this was a pretty simple game, the entire concept was simply: You drive an ice-rink cleaner, and you have to clean up after these rude (and bad at skating) kids/ice-dancers/hockey players. a Simple task, at most. Yet somehow, I got captivated enough to keep playing this game. It could have been out of pure boredom, or maybe there was some interesting factor to the game that kept me in. I did like the art style a fair bit, but it wasn't the best. Maybe it was just for pure competition because Ashvin was playing it as well, though quit a decent amount before I did. I lost my train of thought, but I'll still accumulate these thoughts into a conclusion. I found the game amusing and distracting, which is odd because I didn't find any particular aspect of it interesting.
I suppose that's a testament to "simplicity is beauty"
I suppose that's a testament to "simplicity is beauty"
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